Omnidirectional Free-viewpoint Rendering Using a Deformable 3-D Mesh Model
نویسندگان
چکیده
منابع مشابه
3-D Shape Recovery Using A Deformable Model
The paper describes a method for recovering the 3-D shape of a moving object from a sequence of images. While following the motion of the object, a 3-D surface model, initialised to be spherical, progressively deforms itself under the action of simulated external forces applied to the model to drive its profile towards the object profile extracted from the image. An internal energy coupled to t...
متن کاملArbitrary Viewpoint Rendering from Multiple Omnidirectional Images for Interactive Walkthroughs
Fig.1 Arbitrary novel viewpoint and multiple positions of omnidirectional camera. Recently, the interactive walkthrough which enables us to look around a virtualized real world has been widely investigated. The walkthrough system can be applied to simulation, telepresence, and so on. This paper describes a method of interactive walkthrough which takes a real scene and enables us to look around ...
متن کاملModel-based Free-viewpoint Video: Acquisition, Rendering, and Encoding
In recent years, the convergence of computer vision and computer graphics has put forth free-viewpoint video as a new field of research. The goal is to advance traditional 2D video into an immersive medium that enables the viewer to interactively choose an arbitrary viewpoint in 3D space onto the a scene while it plays back. In this paper we give an overview of a system for reconstructing, rend...
متن کاملFree-viewpoint rendering algorithm for 3D TV
The next step after the introduction of highdefinition (HD) TV in the market is likely the advent of three-dimensional (3D) television. The introduction of depth in TV scenes can be implemented in various ways, but it is sure that it will impact the complete communication chain from encoder to decoder and display. In this paper, we focus on the receiving side and assume the coded transmission o...
متن کاملFree-viewpoint depth image based rendering
In 3D TV research, one approach is to employ multiple cameras for creating a 3D multi-view signal with the aim to make interactive free viewpoint selection possible in 3D TV media. This paper explores a new rendering algorithm that enables to compute a free-viewpoint between two reference views from existing cameras. A unique property is that we perform forward warping for both texture and dept...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: International Journal of Virtual Reality
سال: 2010
ISSN: 1081-1451
DOI: 10.20870/ijvr.2010.9.1.2760